Export PNG for Unity
Spacing and padding default to 0 on this page, matching Unity's Sprite Editor "Grid By Cell Size" slicing, which expects frames packed edge to edge.
Unity 2D asset workflow
Pack character or effect frames into a PNG sprite sheet, then import the sheet into Unity and slice it in the Sprite Editor.
Upload PNG, JPG, or WebP frames and pack them into a sprite sheet.
Select PNG, JPG, or WebP images. Mixed frame sizes are supported.
Frames: 0
Upload frames to generate a sprite sheet preview.
Spacing and padding default to 0 on this page, matching Unity's Sprite Editor "Grid By Cell Size" slicing, which expects frames packed edge to edge.
The tool provides presets and guidance first. Native Unity metadata can be added after usage data shows demand.
No. The tool exports PNG and JSON atlas formats, with Unity import guidance instead of project files.
A regular grid with consistent frame size is usually easiest to slice in Unity.
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