Atlas metadata from layout data
The atlas exporter uses the exact frame x, y, width, and height values from the packed sheet.
PNG plus metadata
Create a texture atlas from existing frames or an extracted GIF, then export a PNG sheet bundled with generic JSON or Phaser JSON metadata.
Upload PNG, JPG, or WebP frames and pack them into a sprite sheet.
Select PNG, JPG, or WebP images. Mixed frame sizes are supported.
Frames: 0
Upload frames to generate a sprite sheet preview.
The atlas exporter uses the exact frame x, y, width, and height values from the packed sheet.
Export a generic JSON atlas for custom engines, or a Phaser-compatible JSON atlas for HTML5 game workflows.
Yes. Export a generic JSON atlas or a Phaser JSON atlas alongside the packed PNG sheet.
The tool focuses on a fast browser workflow, not advanced desktop packer features like multipack or rotation.
Use a free sprite sheet generator to pack PNG, JPG, or WebP frames into a browser-made sprite sheet with grid and strip layouts.
A free sprite sheet creator for building sprite sheets by hand in your browser. Drag in frames, arrange them, and export without installing anything.
Convert a GIF to a sprite sheet in your browser. Extract frames, keep frame order and timing, preview animation, and export game-ready assets.
Split an existing sprite sheet into frames with rows, columns, or fixed frame size controls in one browser workspace.
Make a Unity-ready sprite sheet online. Pack frames in the browser, export PNG, and follow practical Unity import guidance.
Make a Godot sprite sheet online. Pack frames in the browser, export PNG, and prepare assets for AnimatedSprite2D workflows.