Rows, columns, or frame size
Split a sheet with a row and column count, or enter a fixed frame width and height when the layout is uneven.
Cut sprite sheets into frames
Upload an existing sprite sheet, split it by rows and columns or by a fixed frame size, preview the frames as an animation, and export the pieces as a ZIP.
Upload an existing sprite sheet and cut it into individual frames.
Select an existing sprite sheet to cut into individual frames.
Frames: 0
Upload frames to generate a sprite sheet preview.
Split a sheet with a row and column count, or enter a fixed frame width and height when the layout is uneven.
Split frames export as a ZIP so they can be edited, renamed, or repacked for another engine.
Yes. Choose the rows-and-columns mode, or switch to fixed frame size when cells are not evenly divided.
Yes. Split frames export as individual PNGs inside a ZIP archive.
Create a free texture atlas from game frames. Pack a PNG atlas in your browser and export generic or Phaser JSON metadata—no upload required.
Convert a GIF to a sprite sheet in your browser. Extract frames, keep frame order and timing, preview animation, and export game-ready assets.
Make a Unity-ready sprite sheet online. Pack frames in the browser, export PNG, and follow practical Unity import guidance.
Make a Godot sprite sheet online. Pack frames in the browser, export PNG, and prepare assets for AnimatedSprite2D workflows.